Friday, July 20, 2007

More work on volcano

Working on volcano now. A test render. Still a lot of work to do to get it anywhere near photorealism

Saturday, July 14, 2007


I'm working on procedural volcano (made with volumetrics). I'm coding the procedural in C++ because user interface is not ready yet for this kind of tasks. There's test render. I'm using erosion fractal on terrain, however it is fairy difficult to adjust settings for nice erosion on the volcano.
Todo: smoke cloud, terrain texture, more tweaks of volcano shape.

Tuesday, July 10, 2007

A test render using curve.

A test render using curve editor. By the way, i implemented undo and redo in curve editor.

Thursday, July 5, 2007

Curve editor works.

I have implemented basic spline curve editor. User interface is very simple for now: doubleclick adds spline control point, single click selects, delete key deletes, control points can be dragged. Slope lines can be dragged too to set slope at control point. Legend: curve is red, control points are blue, selected control point is green, slope line is white.
Todo: undo and redo functionality.